Opened 16 years ago
Closed 16 years ago
#98 closed defect (fixed)
Fix parts of the track being drawn over the cars
Reported by: | Henrik Heimbuerger | Owned by: | Henrik Heimbuerger |
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Priority: | major | Milestone: | MS1: First release (1.0.0) |
Component: | track | Version: | pre-1.0 |
Keywords: | Cc: |
Description
Due to the order in which the track tiles and cars are drawn, it happens a lot that parts of the cars are painted over with track tiles. This needs to be fixed, although I'm not sure how without breaking the '3D' drawing of the track (some sections being below others).
Change History (4)
comment:1 Changed 16 years ago by
Status: | new → assigned |
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comment:2 Changed 16 years ago by
Status: | assigned → accepted |
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comment:3 Changed 16 years ago by
comment:4 Changed 16 years ago by
Resolution: | → fixed |
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Status: | accepted → closed |
Might have to be reopened eventually to find a better solution to the problem.
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New commit by hheimbuerger (revision [361]):
[Fix for ticket #98] Cars are now drawn over all track tiles.
This removes the drawing artifacts happening at the tile edges. However, it also removes the 'feature' of cars being drawn below tile 'bridges'. This might have to be investigated again, but for now, it's probably an improvement.
Also removed old debug car and fixed a bug in the 'cloverleaf' tile of the debug tileset.