Opened 16 years ago
Closed 16 years ago
#97 closed enhancement (wontfix)
Restrict redrawing to a maximum number of fps
Reported by: | Henrik Heimbuerger | Owned by: | Henrik Heimbuerger |
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Priority: | critical | Milestone: | MS1: First release (1.0.0) |
Component: | track | Version: | pre-1.0 |
Keywords: | fps, redraw, gametick | Cc: |
Description (last modified by )
To avoid useless redraws, the TrackWidget should check if a redraw is really necessary and enforce a maximum number of frames per second.
In addition, it might be necessary to check whether the redraws take longer than the interval between the gameticks.
Change History (2)
comment:1 Changed 16 years ago by
Description: | modified (diff) |
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Status: | new → assigned |
comment:2 Changed 16 years ago by
Resolution: | → wontfix |
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Status: | assigned → closed |
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Doesn't look like this is possible -- or necessary. Contrary to my previous assumptions, the redraw trigger events actually do not seem to stack up.