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Opened 18 years ago

Closed 18 years ago

#97 closed enhancement (wontfix)

Restrict redrawing to a maximum number of fps

Reported by: Henrik Heimbuerger Owned by: Henrik Heimbuerger
Priority: critical Milestone: MS1: First release (1.0.0)
Component: track Version: pre-1.0
Keywords: fps, redraw, gametick Cc:

Description (last modified by Henrik Heimbuerger)

To avoid useless redraws, the TrackWidget should check if a redraw is really necessary and enforce a maximum number of frames per second.

In addition, it might be necessary to check whether the redraws take longer than the interval between the gameticks.

Change History (2)

comment:1 Changed 18 years ago by Henrik Heimbuerger

Description: modified (diff)
Status: newassigned

comment:2 Changed 18 years ago by Henrik Heimbuerger

Resolution: wontfix
Status: assignedclosed

Doesn't look like this is possible -- or necessary. Contrary to my previous assumptions, the redraw trigger events actually do not seem to stack up.

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