Changes between Initial Version and Version 2 of Ticket #12
- Timestamp:
- 08/26/08 04:13:57 (16 years ago)
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Ticket #12
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enhancement
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MS1: First usable version
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Ticket #12 – Description
initial v2 1 Implement mouse support. It has to be discussed how mouse input should be handled, as the mouse is not a very natural controller for a slot car. 1 Implement mouse support. Implement a new view (!MouseInputView? -- name depends on whether keyboard support can be made global or requires a focus on the same view, see #13!). Holding the cursor at the upper side of the view means full thrust, holding it in the middle means 50% thrust, etc. 2 3 The view must only be shown on the race perspective. (And potentially only if mouse support was enabled in the input device settings dialog?)